feat(live2d): implement OpenGL ES 2.0 rendering backend with EGL support
- Add `gl.rs` for OpenGL ES 2.0 and EGL context management. - Introduce `mod.rs` to organize Live2D plugin modules. - Create `model.rs` for loading and managing Cubism models, including parameter handling and drawable data extraction. - Implement shader compilation and rendering context setup for Live2D models.
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@@ -2,6 +2,7 @@ pub mod ai;
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pub mod ble;
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pub mod device;
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pub mod http;
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pub mod live2d;
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pub mod screen;
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pub mod video;
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pub mod wifi;
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